E3 2011

NBA Elite 11 First Hands-On

Is EA's NBA series in for an NHL-like rebirth? We've got the first hands-on, a few answers, and more questions.

[UPDATE: Check out the new video demo of NBA Elite with EA Sports' Connor Dougan below.]

Earlier in the year, Golden State Warriors star point guard Stephen Curry had a chance to visit EA Canada's Vancouver HQ to try out the company's new basketball game. According to developers, Curry--who'll readily admit he is a big video game guy--got his hands on the new controls that are the underpinning of the NBA Live series' transformation and rebirth as NBA Elite 11. Right away, Curry began making shots from all over the floor, despite not having had much time with the game. When asked about his in-game success by developers, Curry--who ended up third overall last year in scoring for the Warriors--simply replied, "Shooters shoot, man."

Yes, indeed, shooters shoot. And if the Curry anecdote, as well as our own hands-on time with NBA Elite 11's revamped control scheme last week at the 2010 Electronic Entertainment Expo, are anything to go by, then player skill is going to determine your success on the floor more so than any previous year in EA's long-running NBA series. Our time with Elite was relatively brief, but we can safely say the game's new controls are the most significant change to EA's hoops series--and perhaps to basketball games--in the past several years.

Beginning with a change at the top of the NBA Live development team, the Elite team has focused on turning around the NBA Live series in much the same way that EA Canada turned around its NHL series several years back. The blueprint, it seems, is to take many of the control ideas that revolutionized the NHL series and port them over to NBA Elite: The left stick controls player movement and the right stick controls the player's hands (and, by extension, the movement of the ball). The result becomes a control scheme that is intuitive… that is, once you wrap your head around it.

We got some hands-on time with Elite, featuring a one-on-one practice game featuring LeBron James and NBA Elite 11 cover star Kevin Durant. Controlling King James, we were able to pull off crossovers simply by moving the right stick left or right. The speed we moved the stick with determined the pace of the crossover. By pulling the right stick back at a diagonal either left or right, LeBron would execute crossovers under his leg left and right. Finally, by making upward half-circle movements with the right stick, we could do behind-the-back crosses left or right.

As in previous years, movement is controlled with the left stick, and you can mix in specialized moves, such as pro hops or Euro steps, by combining the triggers and the left stick when moving. When you couple those moves with the ability to manually change hands at any point, you have the makings for a very flexible offensive system; one where pre-canned unbreakable animations between players seem to be a thing of the past.

Fancy moves might get you closer to the hoop, but you'll still need to get close and get the ball in the basket. The new shooting mechanic takes a nod from NHL's skill stick approach. To shoot, you simply move the right stick forward and let go at the appropriate moment. When you decide to release, of course, depends your player's proximity to the basket, and as a result, you can clank a ball off the rim or put up an air ball if you don't get enough power in your shot--or overcook things with too much power. You can also dunk by running toward the net and pressing up with the right stick (and, yes, you'll be able to change hands in midair for some truly impressive improvisations under the net).

The E3 demo we played featured an onscreen heads-up display that showed our right and left stick movements; it also featured a shot meter that showed us the ideal release time for every shot we took--but that HUD element won't be part of the final game. Instead, you'll need to rely on the feel of the shot to get the power right. And, you'll need to keep in mind that you'll be able to miss right or left of the basket if you aren't straight with your right stick when shooting. But hey, don't worry: Shooters shoot, remember?

The new controls aren't reserved for players on offense, however. You'll be able to attempt a steal by pressing down on the right stick and move your player's right or left hand up or down by pressing left or right on the stick. Producers told us that tweaked animations and improved player AI will mean that a defender's hand will better track the ball, making it easier to break up a pass or block a shot (the latter of which you can execute by pressing up on the right stick).

Beyond the controls, it's the new animation and physics system that really shine on defense. Player contact feels great, especially if an offensive player is backing you down. It looks and feels like a real struggle for control--a struggle that either player can break out of at any time with a quick spin move or a steal attempt. Forget the player lock on defensive controls of years past, too; in NBA Elite 11, defense will be about quick reflexes, keeping your body in between your assigned player and the basket. On defense, you'll be able to pull off quick side-to-side steps to stop a player from making a move to the hoop, but there's an element of risk versus reward here. If you slide in the wrong direction, you might get your ankles broken trying to get back, giving your opponent an open lane to the basket.

So what do all of these new controls mean for NBA Elite 11? From what we've seen, the controls work great in one-on-one play. However, producers only showed us five-on-five play--we didn't get a chance to try it for ourselves. This was certainly intentional; it's easy to get a better handle of the controls in a controlled setting, and we suspect that full-team play simply hasn't been tuned yet to make the most of the new controls.

However, in a larger sense, we suspect that because the new controls put a premium on the skill of the players with the controllers in their hands--as well as the skillset of the NBA player they are controlling--the idea of controlling only the NBA's most…ahem…"elite" players (whose attributes make them best suited for pulling off the kinds of moves you'll want to execute in Elite) will become the new standard for this series. After all, why on earth would you want to put the ball in the hands of Luke Walton when you can put your stick skills to their best use with Kobe Bryant?

Will NBA superstars be overpowered in NBA Elite? Will passing--an already rare phenomenon in online hoops games--become a thing of the past? The jury is still out. Nonetheless, the changes in Elite look to be among the most important in the series' history, and we'll be closely following the game's progress in the coming months.

128 Comments

  • jaavee

    Posted Sep 29, 2011 5:36 pm GMT

    nba 2k8 had all of these NEW innovations in it to start with apart from the euro step. this is bull the 2k series destroy ea since i first played 2k8 most natural and fun flowing basketball game, this is just a 2011 copy

  • j-force01

    Posted Aug 17, 2010 11:25 pm GMT

    good dribbling controls but looks unrealistic in the way they move.

  • serbogen

    Posted Aug 17, 2010 10:28 pm GMT

    "Looks too complicated"????
    Yeah, maybe for idiots who just want to press a button and watch pretty animations. I cant believe that EA is actually making a game with CONTROL and DEPTH. This looks very promising. I think I'm about to finally play a b ball game after almost a decade. (NBA live 2000 on pc).

  • ompongjj

    Posted Jul 17, 2010 11:52 pm GMT

    omg..brian's gone come back dude

  • TrueDesign

    Posted Jul 17, 2010 10:02 am GMT

    This Game will obviously be a FAIL I question if these guys even play basketball.... huh do you or do you just watch it on TV. Please there will obviously be Zero fun factor with this game. Still stiff as usual and this looks too complicated. I commend them for Re-vamping/ Re-naming it however they should have went in a different direction than this. I fear this is the beginning of the end. Well EA did block out 2K from Football so obviously they would place most of their attention to Basketball... an't Karma a "B"

  • reeree746

    Posted Jul 14, 2010 6:00 pm GMT

    This looks really really complicated.

  • suffering-evil

    Posted Jul 14, 2010 2:48 pm GMT

    EA must have really gotten sick of 2k kicking its ass to totally rename the basketball franchise, but the control scheme is great!!!! This should put some faith in the Live hopefuls again. Last live I played i think was 06 or 07, When they started making you do street fighter motions and combo's to dunk the ball I just had enough, lmao, last Live i owned was 2005!!! 2k4 and 2k5 was when Live started to lose the battle. 2k2 was a hit 2k3 took a step back then they just dominated ea in basketball ever since

  • kawish1995

    Posted Jul 14, 2010 10:41 am GMT

    NBA 2k8 was amazing. 2k9 and 2k10 were the same thing as 2k8. NBA live has always been a disappointment to me. I just hope there will be a good Basket-ball game this year.

  • TNEWS80

    Posted Jul 13, 2010 3:01 pm GMT

    i will have to rent this first ea lost me in live 07

  • FIFADIDAS

    Posted Jul 13, 2010 2:00 pm GMT

    meh nothing to special just yet, ill be impress with controls and good ai on offence and D this is just minor stuff...that vacum defence where player lost the ball automatically was weak and ruined 10 for me

  • lookin_boy

    Posted Jul 13, 2010 11:56 am GMT

    damn 2k10 online 1v1 SUCKED idc what anyone says

  • leozzine

    Posted Jul 13, 2010 1:58 am GMT

    Did not like the 2k10 .. it is confusing. Really bad.
    NBA Elite is like Fifa in a court, with this new control scheme.
    I think its gonna work just fine, specially to people who knows how to play basketball.( i do)

  • mad-cow-249

    Posted Jul 9, 2010 11:18 am GMT

    I hope this game will have the ability to make LeBron, Wade, and Bosh 0 overall that would be funny

  • Rasputin2011

    Posted Jul 9, 2010 11:01 am GMT

    I have not owned an NBA since PS2.. I have checked out a few demos of the "next-gen" games and have been far from impressed... The NBA live series mechanics have felt Robotic and the 2K sports games are 5 star GARBAGE.. Point is the addition of more indepth controls using the right analog stick has helped "spice up" all EA Sports franchises and I have high hopes for NBA Elite 11

  • wahyudil

    Posted Jul 9, 2010 9:53 am GMT

    I stop playing NBA live for long time ago ... but I think this is the time to get back to the game ...

  • AverageGamer99

    Posted Jul 8, 2010 11:50 am GMT

    I owned NBA Live 05 and NBA Live 08, and true, NBA Live 05 froze on Dynasty mode a lot. But I had no problems with NBA Live 08 for a year, and then it stopped working. Very, very weird. These new movement controls look very smooth and realistic. Alot better than 08's "Go-To Moves", which were very random, and you could pull them off in any situation, which, obviously, isn't possible in the real NBA.

  • focus0894

    Posted Jul 7, 2010 8:12 pm GMT

    @Krol woah you made a few typos there buddy... Lemme fix them for you

    "NBA LIVE: crap controls
    crap graphics
    too much of an arcade feel
    2K was always the best year after year and will kill the competition this year once again. idk what you haters are talkin about that this will suck cause this isnt out yet so idk who your speakin for but thats fine. 2K has always been the superior, most realistic and best looking basketball sim and always will be so...." There ya go champ ;D

  • Krol_23

    Posted Jul 7, 2010 10:16 am GMT

    this game looks so sick cant wait must buy.

    2k: crap controls
    crap graphics
    too much of an arcade feel
    nba live was always the best year after year and will kill the competition this year once again. idk what you haters are talkin about that this will suck cause this isnt out yet so idk who your speakin for but thats fine. EA has always been the superior, most realistic and best looking basketball sim and always will be so

  • baltimoreravens

    Posted Jul 7, 2010 8:00 am GMT

    @bjkthe619
    Live 2005 sucked, don't know what you talking about. Live started to suck since 2002.