E3 2011

E3 2011: Sonic Generations Hands-On Preview

Kurtis Seid
By Kurtis Seid, Game Guides Editor

I'm seeing double here--four Sonics! Wait no, it's just classic and modern. *UPDATED*

For over a decade the fans of Sonic the Hedgehog have boomed an outcry for a return to the classic side-scrolling high-speed action. They exclaimed "nay" to finding the computer room, interspecies romances, or a red sea of furry anamorphic pals. This time around, Sonic's new friend is Sonic: the classic '90s chili-dog-eating, family-band-playing, fastest-thing-alive version. Not wishing to alienate current-gen fans, both the New Age and the old-school Sonics are fully playable, and they travel through levels custom-tailored to their respective play styles.

We first played through the Green Hill Zone as classic Sonic. The level was overwhelmingly faithful to the original Genesis incarnation. Every golden ring and dastardly "no-goodnik" robot remained in their respective locations. The backgrounds captured the magic of the retro title rendered into crisp high-poly graphics. The scenery was further enhanced by an upbeat remix of the iconic Green Hill Zone tune. The only real visual change came from the camera panning into a dynamic chase view when we reached top speeds around the more complex loops and ascents off ledges. Another additional element was the ability to quickly enter Sonic's hyper speedball form at the push of a button. This wasn't always the wisest choice, because several times this smacked us straight into an oncoming pit. Still, it was fairly simple to make it to the goal line.

For the modern Sonic, we entered into a reimagined version of the Green Hill Zone. From the start, the music was more intense, and Sonic raced onscreen with a rolling start from a behind-camera view. We quickly had a need to move around the three-dimensional speedway to collect rings and smash down enemies with high-speed airborne rams. The terrain was filled with speed-boost tiles and springboards to further launch us up insane heights. After whipping around a spiraling mountain and through a gauntlet of bumpers, we found ourselves far off in the background. The camera zoomed in further, and the stage quickly transformed into a sliding side-scroller. Sonic grinded across the rails like a pro boarder as we dodged enemies and quickly leaped to snatch up rings.

The winding path soon led us into a waterfall cavern where we were chased down by a humongous robotic piranha. The camera panned yet again to get into the heat of the action as we jumped across gaps to evade our hungry pursuer. When it seemed like the end of the line, the game entered bullet time, and Sonic barely managed to escape as the electronic fish made one false leap straight into a cave wall. We escaped the cavern and landed back on the grassy Green Hill. The remaining seconds of the level involved furiously zooming across miles in no time and bouncing through another maze of springs. The blazing ride came to a halt as we briskly sailed across the finish line.

The next level we saw took us to a reimagining of a famous Sonic Adventure 2 level, City Escape, which originally featured a semi-truck chasing Sonic down the hills of a San Francisco-like backdrop. Like other levels, the classic Sonic version of this stage is played from a 2D perspective with Sonic maneuvering across old Victorian houses while avoiding enemies and various pitfalls. What's interesting is that the semi from the Sonic Adventure 2 level now acts as a constant nuisance, driving in and out of the action in an attempt to attack Sonic and destroying actual level geometry. For modern Sonic, the level is basically a slightly remastered version of the Sonic Adventure 2 level with updated visuals and some new mechanics and additional areas that weren't a part of the original. It's also worth noting that the semi-truck chase sequence got a nice upgrade--the truck now features enormous buzz saws and other horrible appendages that reach out and try to attack Sonic.

Sonic Generations contains two excellent play styles that offer a plethora of excitement for fans. Both old-timers looking for nostalgia or those who enjoyed the newer titles will find something to enjoy in this flurry-filled package. Sega said it plans to include some online elements in the form of a time attack and that the Xbox 360 and PlayStation 3 versions will support stereoscopic 3D. Additionally, the 3DS version of the game will feature the same Green Hill level from its console counterparts, but the rest of the levels for that version will be completely different. Check back for more information as the game's November 22 release date draws near.

Kurtis Seid
By Kurtis Seid, Game Guides Editor

Kurtis Seid is a sadomasochist for games. He’s clocked over 200 days in a Final Fantasy entry but isn’t sure if he’s actually a fan of the series. His ideal game would somehow involve the harshest elements of King’s Quest, Team Fortress, River City Ransom, Ogre Battle, and Dark Souls.

61 Comments

  • DL_gamer

    Posted Nov 13, 2011 1:10 pm GMT

    When is Capcom going to follow the example and bring us a new Mega Man X?

  • BigBadJohn626

    Posted Nov 6, 2011 3:20 pm GMT

    When is Gamespot going to post a review for this game?

  • AdGoytia

    Posted Sep 16, 2011 8:24 am GMT

    This is an outstanding idea. You get old-school fans to come back and play as the cute chubby Classic Sonic, which I love, and the Nex-gen fans get the best of the badass Modern Sonic, which I also love. And at the same time, they are atrracting new fans for the following years. Congrats, SEGA! You nailed it this time.

  • ChaosUndivided

    Posted Aug 22, 2011 11:19 pm GMT

    Will get this game for sure was a huge fan of Sonic in the early 90's

  • ShadowofSonic

    Posted Aug 18, 2011 5:06 am GMT

    Sonic. If you Sonic 06 me,or Sonic unleash me. WE'RE THROUGH!!!!!!!!

  • Phil-teh-Pirate

    Posted Jul 27, 2011 11:50 pm GMT

    And half way through....Sonic turns into a Were-Hawk! And hilarity ensues as he's joined by his new best friend and sidekick Bucko a time traveling squeeky voiced female rabbit who ate a chao and starts a love triangle with herself, Amy and Sonic. The party really heats up when Silver makes the scene.

    I'm joking...I really want this game to be good.

  • Wensea10

    Posted Jul 27, 2011 3:44 pm GMT

    2d and 3d gamplay elements should be highlight

  • kazumashadow

    Posted Jul 21, 2011 11:08 pm GMT

    I can't remember the last time i got this excited about a new sonic game, this looks really promising and an almost sure buy to me, i long to relive the time i spent playing sonic on the megadrive in my childhood.

  • gamefreak197

    Posted Jul 16, 2011 10:21 pm GMT

    Looking forward to this one

  • reyace

    Posted Jul 13, 2011 4:40 pm GMT

    it comes out in november

  • Sheyla_mn

    Posted Jul 13, 2011 11:53 am GMT

    Rescue the old games in one game, it was a great idea Sega to commemorate the 20 years. The classic and modern together will be cool, is very interesting and creative. Even the music of Green Hill Zone is the same. Sega Very good, congratulations, this game will surely be for me.

  • ShadowofSonic

    Posted Jul 12, 2011 5:38 pm GMT

    I still want Sonic Adventure 3.........*sigh* But this'll be good. I hope. But I said that before Sonic 06.

  • Eclipse-015

    Posted Jul 9, 2011 5:54 pm GMT

    Super hyped!, i'm getting this day one, this gonna be the best sonic yet!

  • Dschadir

    Posted Jul 3, 2011 10:39 am GMT

    Played the demo today and it is great. The music reminded me of something ... where did I hear that before ... :-):-):-):-):-):-) Wonder if they are going to keep the original soundtrack in the final game. Definitely looking forward to this one. Was Sonic 4 Episode 1 just Old School Sonic HD or something? They should delete Sonic 4 and call this one Sonic 4: Generations.

  • Curtisisgaming

    Posted Jul 3, 2011 5:15 am GMT

    The person that was playing in the background really sucked! Heh. Anyway, I must admit that I am really looking forward to this, and I haven't been excited for a Sonic game since.. well along time!

  • The-Longshot

    Posted Jun 16, 2011 1:41 pm GMT

    sweet, im looking forward to it =-)

  • BelmontWolf

    Posted Jun 16, 2011 10:15 am GMT

    either final levels or as an unlockable i'd love to see new sonic playing as classinc and classic sonic playing as modern XD

  • warrner11

    Posted Jun 16, 2011 12:22 am GMT

    Hands of those who makin Chilly Dogs the day this comes out...

  • omenjamlord

    Posted Jun 15, 2011 9:52 am GMT

    At least they've realised what a flop Sonic 4 ep1 was. The only way Sonic will prosper will be keeing it oldschool

  • cobaltmike

    Posted Jun 12, 2011 10:51 am GMT

    hmmm, 3ds or console?? or maybe both depending on how much they are