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Dante's Inferno Updated Hands-On

We uncover another circle of hell in our latest look at EA's literary video game adaptation.

In our last look at EA's upcoming adventure game Dante's Inferno, the hero, Dante Alighieri, was fighting his way through Limbo, eventually ending up in a mortal struggle with King Minos, judge of the damned. After splitting the king's head open in a thoroughly satisfying way, Dante will eventually make his way down into the furthest reaches of the Netherworld. Recently, we had a chance to see EA's latest build of the game--the one it's showing at E3, in fact--and got a chance to see Dante hack and slash his way through the fifth circle of hell: Anger.

This being the fifth circle, it means that the demo we saw skipped ahead in the narrative to about halfway through the game. The demo we played of the Anger level begins with Dante encountering a lost soul named Filippo Argenti, who, it turns out, was a real-life political rival of Dante's and who also appears as a character in the epic poem that inspired Dante's Inferno. Like with other lost souls Dante finds in the game, you'll have the option to either punish or absolve Filippo; we've seen the punish option before (essentially Dante stabs the soul in the face with a cross), but we have yet to see how the absolve mechanic works, though we do understand it will be a minigame that has a certain measure of risk versus reward.

After dispatching Argenti, it was off to cross a marshy section of the River Styx. A handy raft was at Dante's disposal, and after stepping on, we began the slow crossing, all the while taking down flying demon bats with a combination of Dante's dangerous scythe and his cross, which serves as a ranged weapon that fires beams of righteous energy at his foes. The cross, it seems, is a particularly good form of crowd control, as it can be used to temporarily stun enemies, freeing Dante up to deal with more pressing concerns.

As we reached the far shore of the Styx, the raft we were riding on began to move strangely and, eventually, lift up out of the water. It then became apparent that the raft was not a raft at all, but rather the crown of Phlegyas, an enormous demon who, in the original poem, served as the ferryman across the Styx for Dante and his guide, Virgil. Phlegyas is no mere ferryman here; instead, he's a massive demon who's looking to destroy Dante, who's on his way to save his wife Beatrice. In fact, right after escaping Phlegyas' grasp for the first time, we got a sneak peek at Dante's beloved, who appeared hovering in midair wearing a queen's crown and floating side by side with the shadowy form of Lucifer himself. Producers were tight-lipped on the meaning of this appearance, but it seems that Beatrice herself will be transformed as the game progresses.

While we saw only a section of the Anger level, we can tell you that Phlegyas' presence is felt the entire time. Because of his size, you can't hope to defeat him; instead, your goal is to avoid his constant attacks, while still dealing with the peon enemies that will also appear. In addition to standard demons and blade babies, we saw a new enemy type--a grotesquely obese (and nude, we should point out) female gluttony minion. Though you actually meet the minion earlier in the game, this was our first look at her, and we're not sure which part of "Bertha" (as she's affectionately known by the dev team) was more appalling--her flabby misshapen body or her toxic vomit attacks. And, perhaps just for completeness' sake, she's also got a toxic attack from her other end, which was just as dreadful.

After fighting our way through a good chunk of the Anger level, we eventually guided Dante to take control of Phlegyas himself, at which point the final reveal of the demo was revealed: As Dante guided Phlegyas across a stone bridge and toward the fictional City of Dis, the camera pulled back to reveal an epic hellscape, complete with the never-ending cries of the suffering. It's within the City of Dis that the final five levels of hell are contained (Malice, Heresy, Violence, Fraud, and Treachery), and it's a fitting setup for the second half of Dante's adventure, which looks to get more grim the deeper you plunge.

After the PlayStation 3 demo was over, we got a chance to try out the PSP version of Dante's Inferno. According to producers, it will have all of the content from the console versions of the game along with very comparable controls. Indeed, aside from the grab controls (which weren't implemented yet), the controls in the PSP version felt very similar to those in the PS3 game. The handheld demo featured the Limbo level leading all the way through to the end of the King Minos fight, and despite not having the flashy particle effects of its big brother, it looked to be pretty much on par with the console game.

Our only problem with the PSP version's look was the camera--when the camera pulled back during the King Minos fight, both Dante and the minions he was fighting became so small they were nearly unrecognizable and hard to follow onscreen. Producers told us they were aware of the problem and have a dedicated team working on the PSP version's camera in order to alleviate the problem.

Dante's Inferno is currently due for release in 2010. Look for more information on the game in the coming months.

60 Comments

  • Ghost549

    Posted Jan 28, 2010 10:46 am GMT

    actually no any game that is 1% like god of war is worth playing

  • Ghost549

    Posted Jan 28, 2010 10:45 am GMT

    is this coming out for the PSP go?

  • ShadowmeresFury

    Posted Sep 19, 2009 5:44 am GMT

    I've heard alot of hopeful things about this game. It seems awesome. I hope it won't disappoint.

  • ahnzz

    Posted Sep 18, 2009 1:02 pm GMT

    ea dont make a game like god of war or any thing similar to it, it does look good,

  • kendal65

    Posted Sep 15, 2009 9:27 pm GMT

    it looks amazing !!!!!

  • carlwalker

    Posted Sep 11, 2009 7:18 am GMT

    I have two things to say to treader2, one is bad and so is the other:

    1) For someone who seems to think he/she can write, try to remember that "For those who doesn't know the poem" is awful English. Here is a quick English lesson - 'those' is plural and 'doesn't' is singular.
    2) Who cares what inspired Dante to write his poem? Do you have issues because Shakespeare plagiarised more or less every plot structure in his plays? Does that make his work have any less of an impact on the world?

    I think I see a cloud over your head. I think - yes, it's a thick layer of smug - argh!!!!!

    Anyway, in terms of the game, I think it looks macabre and brilliant - more epic stories in video games please!!!

  • treader2

    Posted Sep 3, 2009 5:46 pm GMT

    I have two things to say to EA, one is good and the other thing is not:
    1- either EA change the name along with the story (in that case EA will keep up 1/4 of the world still buying their games)
    2- or keep it up as it is (in that case have fun by losing customers) For those who doesn't know the poem, it was written by Dante who derived many features of and episodes about the hereafter indirectly from the spiritual writings of Ibn Arabi and from the Isra and Mi'raj or night journey of the prophet Muhammad peace be upon him to heaven.

    Please try to be open minded and investigate before you comment back
    Regards,

  • Normaral85

    Posted Aug 31, 2009 7:13 pm GMT

    This game look graphically on point, I'm just worried about the gameplay mechanics and the reviews of how hard this game is. I love a challenge but if people that play games for a living are whining what does that mean for a parttime player like me?

  • EvanDeWickeD

    Posted Aug 28, 2009 11:38 pm GMT

    Looks like a lotta people are Whining about how this game looks like a GOW clone..... my personal opinion is ANY GAME that is even 80% like GOW is worth PLAYING! so............... SHUT IT people

  • patrickthepyro

    Posted Aug 27, 2009 3:21 pm GMT

    Swwwweeeeet!!!

  • kevinkelley1993

    Posted Aug 23, 2009 2:30 pm GMT

    @ Lohannes
    he lived in the 1300's bro, get it right lol

  • TheTrooper22

    Posted Aug 14, 2009 6:45 pm GMT

    I just played a demo yesterday at gen con. plays just like GOW,but still amazing. definitely gonna buy this one

  • vivelaps3

    Posted Aug 12, 2009 4:25 pm GMT

    this game looks pretty good. can't wait, might be a pre-ordering for me...

  • rpgisforme

    Posted Aug 9, 2009 8:52 am GMT

    Okay it's not an ACTUAL sequel in name but it still looks like another God of War to me .. Well if ya gotta copy something, at least they're copying a great game! I'm definately getting this one, the game looks awesome.

  • irwin888

    Posted Jul 28, 2009 12:37 am GMT

    What can I say? The plot is intriguing, the graphics very nice, and the gameplay entertaining. Sounds like a possible buy IMO. Got to find me a copy of that Divine Comedy, too!

  • johnryandaplin

    Posted Jul 26, 2009 8:51 am GMT

    hmmm, gameplay always prevails over graphics but i think they could do better for this game

  • Ohaidere

    Posted Jul 12, 2009 2:58 pm GMT

    Seems worth keeping an eye on. Nice to see some new IPs coming out instead of the slew of sequels we've been barraged with for the past year or so.

  • thunderhorse55

    Posted Jul 11, 2009 1:26 pm GMT

    that fat chick thing sounds like a disturbing enough reason to NOT get this game. lol thats just disgusting

  • envybianchi

    Posted Jul 9, 2009 5:38 pm GMT

    I can't wait! I'm quite stoked for this game!

  • DhavokBoss

    Posted Jul 3, 2009 12:57 pm GMT

    I heard they will have the game playing at 60 frames per second. This game is going to be epic